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Worms ultimate mayhem all weapons
Worms ultimate mayhem all weapons











  1. #WORMS ULTIMATE MAYHEM ALL WEAPONS HOW TO#
  2. #WORMS ULTIMATE MAYHEM ALL WEAPONS CODE#

The amount of terrain that the clusters destroy is much more reduced when the custom weapon has more clusters.ġ bar on cluster worm damage equals around 80% to 90% as much damage as 1 bar on main worm damage the maximum I recorded were 67 damage points from a weapon that had 1 cluster.

worms ultimate mayhem all weapons worms ultimate mayhem all weapons

Setting the cluster spread to a higher value will make the clusters fly higher, apart of further.Ġ to 2 bars on cluster spread cause the clusters to spread subtly.ħ to 10 bars cause clusters to fly too far.Ī weapon with 10 bars on cluster land damage erupts a cluster that destroys even less terrain than a bazooka. You may not see 2 or more clusters fall at the same time. I have never seen a cluster fall exactly below the epicenter of the main explosion. The minimum possible distance at which the clusters can erupt from the main explosion will be always around 0.4 of a worm. The fall damage neither the 9 or 10 instant points of damage added by venom are included.Ġ to 7 bars will cause the worm to move nothing or a only a little.Ĩ bars almost resemble the blast force of a bazooka.ĩ to 10 bars resemble the blast force of a dynamite.Ĭustom air attacks have an exponentially stronger blast force compared to custom guns or grenades.Ħ to 7 bars are generally enough to destroy girders easily. On the image above, I explain what a bar is.Ġ bars / 1 for guns, 0 or 1 for grenades. This may be due to 2 things one is that the blast force of the explosion of a death is insane, and the other is that worms take added damage when they hit a surface at great speed. If one of your worms dies in front of a rival worm, the rival worm takes ~30 points of damage, but when your worm dies on the head of the rival worm, the enemy worm takes ~65 points of damage. If your current worm is seen by a rival sentry, you can continue the turn using 1 worm selection to select a different worm. Sentries can shoot bullets to a worm if he is moving inside a rubber man. The opponent worm may eat bullets that your rival sentry tries to fire to you. You can cover the vision of a sentry with a girder.ĭuring your turn, you can try to have an opponent worm to stand between your active worm and a sentry that is a rival of you. Sentries can be avoided, but this takes time, so they can be useful on game styles with short turn times. It can be a good option to leave the sentry of an opponent alive if he holds the possibility to deploy a sentry on a better position, because players can have only 0 or 1 sentries at the same time. If your worm is about to smash his head on the ground, use a worm selection to use a different worm. Surfaces that are inclined around 130 to 100 or 80 to 50 degrees slide and absorb the fall damage of the worms that fall on them.

#WORMS ULTIMATE MAYHEM ALL WEAPONS HOW TO#

How to fall without damaging yourself using surfaces The common homing missile inflicts around 46 to 49 points of damage if you hit a worm on his body, but it inflicts 50 points when you destroy the terrain that is right below or in front of him. Do it having the same time between each press. On matches of 2 or more rivals, convince your rivals that it is more convenient to kill worms from each other than to kill any of your worms.

#WORMS ULTIMATE MAYHEM ALL WEAPONS CODE#

Invent and sneak a code in the names of your worms to know which worms go first to last without making it obvious to opponents.Ĭonsider to use worm selections to back off your worms from water, before you launch any weapon.

worms ultimate mayhem all weapons

Purple boxes are called utility boxes.Īrmored worms reduce the damage that they take from explosions to 25% rounded down, but they do not reduce venom damage.Īrmored worms are thrown closer if they are pushed, on most cases.Īrmored worms take complete damage from weapons of close range and the odd rubber man. Venom is useful against armored worms, because its effect is not supressed, contrary to the damage from explosions on armor.Ī worm can become armored after he gets a purple box.

worms ultimate mayhem all weapons

In matches with 2 or more other people, the player that comes just before you will take more damage before he is able to cure his worms.įor a similar reason, venom is worse for the rival worm that moved the last turn, because the enemy player will need to either wait for the moment in which the poisoned worm has a turn, or waste a Worm Select to be able to heal him. Venemous weapons are stronger at the beginning, because there are less health boxes, and to the long term you would have taken more life than if you used venom late on the game.













Worms ultimate mayhem all weapons